CP Journey

Operation: Visigoth

 ZERO GRAU, CABINET OF THE SUPREME COURT OF THE ELITE GUARDIANS

Blame Mchappy.


Fulfilling the will of Mchappy's wheel, the Empire of the Elite Guardians of Club Penguin hereby declares war on the Water Vikings.

WAR TERMS

1. No army following this declaration can transfer any servers until the conclusion of the war. The only exception to this rule is if an army forfeits the war and transfers all of their servers to the opposing side (e.g. if WV transfers all of their servers to EGCP). Refer to term 8 to check the implications of a forfeit.

2. This war is a one-on-one conflict between the Elite Guardians of Club Penguin and the Water Vikings. The usage of allies, dual-enlists, or members of other armies is NOT allowed to attend for either side throughout this war. To further clarify, outside involvement of any kind (including but not limited to having people from other armies - active or not - lead or attend battles) is not allowed in this war. This means visitors and veterans from other armies cannot attend for either side. In addition, individuals who leave an army to join the war and enlist in an involved party are NOT allowed to join the conflict. Furthermore, advisors who are currently enlisted in another army are NOT allowed to attend nor lead any battles. Ergo, this war is between EGCP and WV. No other army may declare war on either side for the duration of this war.

3. All war battles must be scheduled at least 24 hours in advance with the CPA league and CPA Judges. Failure to do so will result in the invalidation of the scheduling.

4. No doxxing, ddosing, botting, multilogging, or cheating in any form.

5. No army is allowed to merge into EGCP or WV until the conclusion of the war, following this declaration. Merges will be deemed invalid.

6. The losing army in this conflict must accept the terms of a treaty imposed by the winning force, unless there is no clear winner (by agreement of all parties).

7. A withdrawal from this conflict for any reason and in any shape or form (e.g. withdrawing from the server map, withdrawing from the CPA league, shutting your army down, etc.) will constitute a forfeit of the war.

8. If either side fails to attend more than two battles at any point throughout the war, it shall be viewed as a withdrawal from the conflict, constituting a forfeit of the war. A forfeit of war will result in the transference of all land under the possession of the losing army to the winning army.

9. Any attempt to exploit loopholes will result in a forfeit of war.

10. Any evidence of any of these war terms being breached will result in an instant defeat of the opposing side in this war. This cannot be invoked unilaterally, however, and is up to the CPA league administration.

11. All other CPA league map, and CPA: Battleground rules apply for this war. Moreover, all battles must be judged by CPAJ judges.

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Edu14463; Leader, and Consul

Gutavuh; Minister of War, Consul

Dalloway; Head Advisor, Chancellor

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